Seek adventure in the lovely Airborne Archipelago alongside your Temtem squad. Catch every Temtem and battle tamers around the world.
Latest Updates from Our Project:
Alpha 0.3 is here and it includes the long-awaited co-op! 👥
over 6 years ago
– Fri, Dec 13, 2019 at 01:30:18 AM
A new Archipelago Island opens its doors: Kisiwa.
Kisiwa is the hilly cousin of Tucma, its main feature being the impassable Kilima Range that divides the island into two distinct halves. Hotter and dried than any of the other islands, Kisiwa features an unrivalled variety of landscapes. The eastern side has Vumbi and its famous dojo, as well as the wild Kusini Highlands beyond the Jino Gap, inhabited by a variety of Neutral Temtem. The only viable ways to cross the island are the tunnels excavated by the tireless Kisiwans – Chini in the wild southern solitudes and Juu in the north, near Lake Moyo and the capital city of Uhuru. The western deserts are deceptive in appearance, for they are home to many species of Earth Temtem.
What's new
As usual, we won't go deep here in terms of spoiling the new area, the new quests you'll find there or the new Temtem. Instead, we will talk a bit about the new features present in this patch, starting with...
Co-op! Starting today, you will be able to play the whole Temtem experience in cooperative: traverse the Archipelago, capture new Temtem or progress in the story along with your friend. You can also play PvP being in coop, but currently, only casual battles are supported. We'll try to support competitive rules for coop in the future.
Temtem is a very strategic and complex game, so coop partners need to have very good communication between them in order to succeed in their mission. The game currently doesn't feature any voice chat, and the current chat can be a bit wonky sometimes, so we recommend you to use third-party apps to communicate with each other. Or just join our official Discord server and hop on one of the new voice chat channels!
Coop impacts lots of other features and areas in the game, so it has been a massive challenge for us. There are a million cases and we tried to test everything out, but it is expected you will find some problems with it. Remember that our Forums are the best place to report anything strange you find.
We're introducing the competitive rules for PvP in this patch. This means that you will be able to choose between casual or competitive battles when challenging other players.
Competitive rules introduce the pick&ban system, where players will take turns banning their rivals and picking their own Temtem to create their final squad of five Temtem for the battle. Players need to start thinking about the strategy since the very first pick&ban turn because every choice will matter in the battle.
Another very requested feature. You can now add other players as friends (up to 50) and mark some of them as your favorites (up to 3).
Marking a friend as a favorite will make the server prioritize your connections so you (almost) always share the same server instance.
We also reworked the interact screen to display the new options and to make it prettier!
The Temdeck has also been reworked to display more info of each Temtem: equipped gear, level, and gender. And players are also now able to mark their Temtem to better visually organize the boxes.
One last thing, we implemented a sort and filter option, so you can now perfectly find the Temtem you want!
And more!
As usual, the patch is filled with more stuff. In this patch, we've focused a lot on quality of life and visual improvements. We've added a small intro animation for untamed Temtem, a unique Luma sound and effect when a Luma appears, a special icon on Lumas, a recent pocket on the Backpack and many many more stuff.
Make sure to read the sticky post in order to report a bug correctly.
Temtem will release on PC - Early Access on January 21st!
over 6 years ago
– Fri, Dec 06, 2019 at 12:49:24 AM
First of all, check out our new shiny gameplay trailer!
As you have already guessed by the title of this update and the video, Temtem will be releasing on Early Access on January 21st!
The Early Access version will only be available on PC (Steam and Discord). Among lots of other stuff, the Early Access will feature ~50% of the story content, three different islands (each with its own unique biomes), co-op, player customization, breeding, luma hunting, competitive ruleset with pick&ban for battles... And no more wipes (hopefully)!
Did I read... co-op?
Yes! You did! You will be able to play co-operatively the whole campaign.
Stress tests
We are going to be running a couple of server stress test in order to get everything up and ready for the public release.
The tests don't have a date yet, we're working on getting everything ready. But, if you are interested in participating, head over http://playtemtem.com/ and sign up with your email.
All backers will also be invited to the stress tests!
A headstart for our backers
Without our backers, we wouldn't be here today. So, as usual, you will be among the first ones that will be able to test the new island and some of the new features coming in the Early Access.
We are going to release a new content update for the Alpha you are already playing on Dec 12 and you will be able to play it until a week or two before the Early Access launch.
Join us on this new Alpha update, help us iron out all the bugs and spend some quality time with your character and your Temtem before they are... gone.
Sticker pack and/or plushie owners, update your physical address! 📫
over 6 years ago
– Thu, Dec 05, 2019 at 06:41:56 PM
Quick update on the physical rewards.
Our initial idea was to send at the same time the stickers, the plushies, and the statues. But we're having a lot of problems and delays with the tamer statue so we've decided to start sending the plushies and stickers rightnow.
We've just sent an address lock notice to every backer with physical rewards, so please check your email and update your address if you need to. YOU ONLY HAVE 48 HOURS TO UPDATE IT BEFORE THE ADDRESS IS LOCKED!
If you haven't received an email and you bought physical merch, you can update your address on BackerKit.
LAST CALL TO RESERVE YOUR CHARACTER NAME 🙋
over 6 years ago
– Wed, Nov 20, 2019 at 11:57:35 PM
We started sending out emails for the character name reservation a couple of months ago, but there are still a lot of tamers that haven't filled the form.
This is a reminder that the form must be submitted before December 1st. If you don't fill it before the date, you will lose the option to reserve the name.
We just sent over another email to all the tamers without any name reserved. So please, if you haven't made the reservation yet, go to your email, look up our message and do it before it's too late. The email is sent by "[email protected]" and it is called "Temtem - Character name reservation form (LAST CALL)". Please check your spam folder and use your email provider search function to look it up.
Again, if you don't fill the form during the next 10 days, you won't be able to reserve your name and other players could use your preferred name when the game launches. We won't extend this period and we won't accept new reservations after December 1st.
Quick recap of news 📋 (including a new naming contest!)
over 6 years ago
– Wed, Nov 06, 2019 at 01:30:21 AM
Previous naming contest result
Our latest naming contest already finished and we finally have official names for our first breeder Temtem. Tamers, meet Zephyruff and Volarend!
Temtem will be available in german
We've decided to add german to the list of languages Temtem will be available on!
So with this, Temtem will be enjoyable in seven languages: English, Spanish, Chinese (simplified), Japanese, Korean, French and German!
Translations availability
We've been asked a million times about this so we want to throw a bit of light on the topic.
We're working to have all the seven languages supported at the Early Access launch! We can't make any promises yet because it's a tooooon of work but we're working on it already and it is looking very plausible so far.
Talking about the Early Access...
Another common and constant question we receive is about the dates for the Early Access launch and the Alpha 0.3 release.
We want to be very cautious about giving dates because the development process fluctuates a lot and it's very hard to nail dates when you're not super near to them. Having to delay something after announcing its date is heartbreaking for us and for the fans waiting for the content so we prefer to give dates only when we are 100% sure of them.
Having said that, we want to talk a bit about the next steps for Temtem before reaching the public Early Access release:
Alpha 0.3 (including a new island, ~30 new Temtem, and new features) will be released during December.
We will support 0.3 with frequent updates to fix any potential bugs and problems during a couple of weeks after its release.
When everything feels stable enough, we will close the servers and Alpha testers won't be able to play anymore.
Then, we will work in the dark for a few weeks more to get everything ready for the public Early Access launch, working on new features, more polishing, server improvements and including the translations.
New naming contest
The winner of our choose-a-Temtem mini-game #3 was still missing a name and we promised to choose it publicly with a naming contest. So, here it is!
This time we want to test something new, so we will start by choosing a name for only the initial form of the evolutionary line. When we have done that, we will open a new contest for both of its evolutions so you will be able to use the first form name while thinking names for its evolutions.
As usual, you need to join our Discord server to participate in the contest.